Tag: konami

Looks like Castlevania: Lords of Shadow: Mirror of Fate: Superfluous Colons reviews have gone live across the Internet. A quick survey of scores shows surprisingly positive results. I won’t be reading any of them just yet — I’m finishing the game and posting a review to 1UP as a sort of send-off. After all, I got [...]

  Retro game scribes spill more than their share of ink explaining the mascot factor in the 16-bit console wars. Few, however, draw comparisons between mascots and the companies they represented. How Nintendo is a principled workhorse who always gets the job done, though maybe not in a flashy way—just like Mario. Or the way [...]

The NES Castlevania remains a high point in my entirely too lengthy history of gaming, and I know many others feel that way. With luck, this series has provided some small amount of clarity on the qualities that have made this trio of titles so enduring. On a macro scale, the NES Castlevania titles feature [...]

After having worked your way up through the castle entrance and the adjacent dungeon, you reach the second of three blocks of Castlevania only to find yourself… outside? With a forest in the background? Block 9 of Dracula’s Curse is a strange one in terms of aesthetics. Although the level design corresponds neatly to the [...]

Regardless of which route you selected to take through the core of Castlevania III, all roads eventually converge at the beginning of Block 8: Castlevania itself. And the scenery should look very familiar indeed.      Yes, it’s Stage 1 of the original game, reproduced in wonderfully faithful form — all the way down to the [...]

Here we are at last, at the end of Alucard’s route — and, by tragic happenstance, the worst stage in the game. Block 7 on the “main” route has the unfortunate distinction of being a genuinely poor piece of game design, entirely reliant on tedious waiting, extended pattern memorization, and flawless traversal of gimmicky stage [...]

If you elected to take the lower route after recruiting (or not) Alucard, you’ll skip entirely over Block 5-07 and the castle foundations, instead traveling a roundabout course that takes you through a series of partially submerged Roman-era ruins at the outskirts of the castle. The idea of crumbling ruins outside of and predating Dracula’s [...]