Man, I used to think Zelda II was the official Nintendo black sheep. But you guys and your preemptive strikes against Donkey Kong 3 have made me change my mind entirely. Donkey Kong 3 is weird, to be sure. It represents a radical shift in style, tone, and structure from the previous Donkey Kong games. [...]
After featuring Mario as a villain in Donkey Kong Jr., Nintendo’s next title in the Donkey Kong series… had nothing whatsoever to do with Kong. Instead, it focused solely on Mario, once again in the role of protagonist, in a game that in many ways seemed like a step backward in terms of design yet [...]
The final stage of Donkey Kong Jr. neatly embodies the gestalt of the entire game. It calls to mind the equivalent level of the original Donkey Kong, yet its familiar objects finds itself turned (literally) sideways to make use of Junior’s vertical agility. You remember the final stage of Donkey Kong, yes? The construction site [...]
The last few years 1UP attended E3, we saw someone from 1UP make the front page of a newspaper for attending Nintendo’s events. One year it was Anthony Parisi dressed as Mario at the Nintendo press conference on the New York Times; last year it was me photobombing Satoru Iwata at the post-press-conference Wii U [...]
Hey everyone, it’s-a me and stuff. An hour ago I put the wraps on the strangest E3 I’ve ever attended. The show itself was fine — probably the most interesting it’s been since the ESA wimped out and did that ridiculous Santa Monica show in… 2007, I guess? The strangeness came from the fact that [...]
USgamer is a real boy now. It no longer exists merely in potentia. You can finally read my Animal Crossing review. And a lot of other great content!
Well, I goofed in my write-up of the second stage of Donkey Kong Jr. — after messing around with the game a little more today while I was stuck like a veal calf on the airplane, I realized that you can in fact jump to the upper moving platform from the spring jack. It’s not [...]

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