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	<title>Comments on: Anatomy of Castlevania III: Block 5-01 to 5-06</title>
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	<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/</link>
	<description>The fickle website formerly known as ToastyFrog.com and GameSpite.net</description>
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		<title>By: jparish</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38243</link>
		<dc:creator>jparish</dc:creator>
		<pubDate>Sun, 20 Jan 2013 01:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38243</guid>
		<description><![CDATA[A Castlevania NES trilogy book will be available in a few weeks with a Zelda/Zelda II book to follow soon after.]]></description>
		<content:encoded><![CDATA[<p>A Castlevania NES trilogy book will be available in a few weeks with a Zelda/Zelda II book to follow soon after.</p>
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		<title>By: four-so</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38242</link>
		<dc:creator>four-so</dc:creator>
		<pubDate>Sat, 19 Jan 2013 23:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38242</guid>
		<description><![CDATA[I usually spend my time here lurking but I had to de-cloak and tell you how much I enjoy these &quot;Anatomy of&quot; pieces. They&#039;re absolutely fantastic. Any chance of seeing these in print? I&#039;d be willing to part with many paper dollars.]]></description>
		<content:encoded><![CDATA[<p>I usually spend my time here lurking but I had to de-cloak and tell you how much I enjoy these &#8220;Anatomy of&#8221; pieces. They&#8217;re absolutely fantastic. Any chance of seeing these in print? I&#8217;d be willing to part with many paper dollars.</p>
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		<title>By: Kupek</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38240</link>
		<dc:creator>Kupek</dc:creator>
		<pubDate>Sat, 19 Jan 2013 19:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38240</guid>
		<description><![CDATA[Thanks, Jeremy, another great entry. CV3 was actually my first NES game - my family was late to the party. I loved it back then, of course. But now I&#039;m really appreciating it as an 8-bit masterpiece.]]></description>
		<content:encoded><![CDATA[<p>Thanks, Jeremy, another great entry. CV3 was actually my first NES game &#8211; my family was late to the party. I loved it back then, of course. But now I&#8217;m really appreciating it as an 8-bit masterpiece.</p>
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		<title>By: MetManMas</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38236</link>
		<dc:creator>MetManMas</dc:creator>
		<pubDate>Sat, 19 Jan 2013 07:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38236</guid>
		<description><![CDATA[Okay, I just ran through Block 1 and the first couple of sections of Block 3 with each of the three partners. Here&#039;s my impressions.

Grant: Knife is as strong as Trevor&#039;s default whip. He has short attack range, but stabs really quickly. Can&#039;t upgrade his weapon. Can climb on walls and ceilings, though cornering is tricky. Shares the knife, axe, and watch sub-weapons with Trevor and can use them while hanging on walls. Has control over his jump range and direction. Is a smaller target. Takes one more bar of damage than Trevor.

Sypha: Staff is as strong as Trevor&#039;s default whip. Her staff also has better range than Grant&#039;s knife and she can swing it just as fast. Can&#039;t upgrade her weapon. Has awesome spells that can burn, freeze, and home in on enemies and only cost a single heart to use. Same size as Trevor. Takes one more bar of damage than Trevor.

Alucard: Fireball is weaker then Trevor&#039;s default whip, weak enough that it take two hits for him to kill Medusa Heads and owls. His fireball has the best range of default attacks, but is as slow to use as Trevor&#039;s whip strikes. He can upgrade his weapon, but it increases in quantity, not quality. Attack is best used at closer range so more fireballs hit the thing you want dead, which of course puts him at risk. He can&#039;t use his fireballs on stairs, so he&#039;s defenseless there. Has no sub-weapons. Can transform into a little bat and fly around all over the place, but it consumes about two hearts a second and he can&#039;t defend himself. Is a slightly larger target than Trevor in human form. Takes the same damage as Trevor.

All in all, I&#039;d consider Grant and Sypha both better options than Alucard. They do take more damage than Al, but Grant&#039;s got great mobility while still having better options to defend himself and Sypha&#039;s magic outclasses Al&#039;s single crappy attack in every way with way less risk involved.

Pretty much all Al&#039;s got going for him is turning into a little bat, which he needs because his attacks are shit. You&#039;re better off just using those upgrades on Trevor&#039;s whip, leave Al for flying the fuck away from things.]]></description>
		<content:encoded><![CDATA[<p>Okay, I just ran through Block 1 and the first couple of sections of Block 3 with each of the three partners. Here&#8217;s my impressions.</p>
<p>Grant: Knife is as strong as Trevor&#8217;s default whip. He has short attack range, but stabs really quickly. Can&#8217;t upgrade his weapon. Can climb on walls and ceilings, though cornering is tricky. Shares the knife, axe, and watch sub-weapons with Trevor and can use them while hanging on walls. Has control over his jump range and direction. Is a smaller target. Takes one more bar of damage than Trevor.</p>
<p>Sypha: Staff is as strong as Trevor&#8217;s default whip. Her staff also has better range than Grant&#8217;s knife and she can swing it just as fast. Can&#8217;t upgrade her weapon. Has awesome spells that can burn, freeze, and home in on enemies and only cost a single heart to use. Same size as Trevor. Takes one more bar of damage than Trevor.</p>
<p>Alucard: Fireball is weaker then Trevor&#8217;s default whip, weak enough that it take two hits for him to kill Medusa Heads and owls. His fireball has the best range of default attacks, but is as slow to use as Trevor&#8217;s whip strikes. He can upgrade his weapon, but it increases in quantity, not quality. Attack is best used at closer range so more fireballs hit the thing you want dead, which of course puts him at risk. He can&#8217;t use his fireballs on stairs, so he&#8217;s defenseless there. Has no sub-weapons. Can transform into a little bat and fly around all over the place, but it consumes about two hearts a second and he can&#8217;t defend himself. Is a slightly larger target than Trevor in human form. Takes the same damage as Trevor.</p>
<p>All in all, I&#8217;d consider Grant and Sypha both better options than Alucard. They do take more damage than Al, but Grant&#8217;s got great mobility while still having better options to defend himself and Sypha&#8217;s magic outclasses Al&#8217;s single crappy attack in every way with way less risk involved.</p>
<p>Pretty much all Al&#8217;s got going for him is turning into a little bat, which he needs because his attacks are shit. You&#8217;re better off just using those upgrades on Trevor&#8217;s whip, leave Al for flying the fuck away from things.</p>
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		<title>By: Lilfut</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38235</link>
		<dc:creator>Lilfut</dc:creator>
		<pubDate>Sat, 19 Jan 2013 07:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38235</guid>
		<description><![CDATA[Grant was fairly useful here for the acid bits, but that&#039;s about it.]]></description>
		<content:encoded><![CDATA[<p>Grant was fairly useful here for the acid bits, but that&#8217;s about it.</p>
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		<title>By: MetManMas</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38231</link>
		<dc:creator>MetManMas</dc:creator>
		<pubDate>Sat, 19 Jan 2013 06:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38231</guid>
		<description><![CDATA[@LBD &quot;Nytetrayn&quot;: I dunno all the specifics of Al (I think he has crappy fireballs that become slightly less crappy fireballs?), but his ability to transform into a bat can be pretty handy sometimes. Or at least it would be moreso if you didn&#039;t already have a guy who can climb on surfaces like Spider-Man, without consuming hearts to do so.

...Crap, I wanna check this out now. Guess it&#039;s time for name entering exploits again! I love that I can do that with Castlevania III. ^_^]]></description>
		<content:encoded><![CDATA[<p>@LBD &#8220;Nytetrayn&#8221;: I dunno all the specifics of Al (I think he has crappy fireballs that become slightly less crappy fireballs?), but his ability to transform into a bat can be pretty handy sometimes. Or at least it would be moreso if you didn&#8217;t already have a guy who can climb on surfaces like Spider-Man, without consuming hearts to do so.</p>
<p>&#8230;Crap, I wanna check this out now. Guess it&#8217;s time for name entering exploits again! I love that I can do that with Castlevania III. ^_^</p>
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		<title>By: LBD "Nytetrayn"</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38230</link>
		<dc:creator>LBD "Nytetrayn"</dc:creator>
		<pubDate>Sat, 19 Jan 2013 05:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38230</guid>
		<description><![CDATA[I hope to hear how Alucard can potentially be great, rather than being the booby prize for buying into the whole &quot;Dracula&#039;s Son&quot; bit and the character-swapping gimmick.

...he can potentially be great, right?]]></description>
		<content:encoded><![CDATA[<p>I hope to hear how Alucard can potentially be great, rather than being the booby prize for buying into the whole &#8220;Dracula&#8217;s Son&#8221; bit and the character-swapping gimmick.</p>
<p>&#8230;he can potentially be great, right?</p>
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		<title>By: MetManMas</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38229</link>
		<dc:creator>MetManMas</dc:creator>
		<pubDate>Sat, 19 Jan 2013 05:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38229</guid>
		<description><![CDATA[Those pincer mummies are bastards. Grant&#039;s options are a little more limited in this stage, but I found his climbing handy for getting back to the upper path when I realized the lower path was all spikeville and I was at a disadvantage staying down there.

Alucard&#039;s boss sprites look really goofy, especially his face. His fight&#039;s very much like a bargain bin Dracula, fitting when you consider his origins. You would think Drac&#039;s son would be a great ally, but compared to the wall climber and magic user he&#039;s not really that useful.

There are some places only Al can get to, but he&#039;s definitely the least useful of the three. Guy really got his shit together for his own game, though.]]></description>
		<content:encoded><![CDATA[<p>Those pincer mummies are bastards. Grant&#8217;s options are a little more limited in this stage, but I found his climbing handy for getting back to the upper path when I realized the lower path was all spikeville and I was at a disadvantage staying down there.</p>
<p>Alucard&#8217;s boss sprites look really goofy, especially his face. His fight&#8217;s very much like a bargain bin Dracula, fitting when you consider his origins. You would think Drac&#8217;s son would be a great ally, but compared to the wall climber and magic user he&#8217;s not really that useful.</p>
<p>There are some places only Al can get to, but he&#8217;s definitely the least useful of the three. Guy really got his shit together for his own game, though.</p>
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		<title>By: ReyVGM</title>
		<link>http://telebunny.net/toastyblog/2013/01/anatomy-of-castlevania-iii-block-5-01-to-5-05/#comment-38228</link>
		<dc:creator>ReyVGM</dc:creator>
		<pubDate>Sat, 19 Jan 2013 04:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://telebunny.net/toastyblog/?p=6404#comment-38228</guid>
		<description><![CDATA[I&#039;m sad this is almost coming to an end. I didn&#039;t even notice that this stage had all those enemies from CV2. Maybe because I played the games out of order back then and it was all just one big experience, but it&#039;s nice to know that detail.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sad this is almost coming to an end. I didn&#8217;t even notice that this stage had all those enemies from CV2. Maybe because I played the games out of order back then and it was all just one big experience, but it&#8217;s nice to know that detail.</p>
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