Few genres thrived on Sega’s 16-bit system like the classical shoot-em-up, as the genre is called nowadays. Just like on NEC’s Turbografx-16, the fans enjoyed a steady stream of quality titles. Some came from the arcades while others were directly developed for the home-market. Needless to say, it was pretty hard for a shooter to [...]
Archive: 6 October, 2012

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